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    Monday, January 4, 2021

    Mortal Kombat When I decide to play online I'm match against Scorpion, and another, and another, and another

    Mortal Kombat When I decide to play online I'm match against Scorpion, and another, and another, and another


    When I decide to play online I'm match against Scorpion, and another, and another, and another

    Posted: 04 Jan 2021 03:09 AM PST

    It finally happened.

    Posted: 04 Jan 2021 03:59 AM PST

    Poor Kitana :(

    Posted: 04 Jan 2021 06:16 AM PST

    Seriously it’s 1 step forward 3 steps back with 90% of them

    Posted: 04 Jan 2021 10:52 AM PST

    Flawlessed a Sheeva Spammer as Rain and he raged on mic (although not recorded :/) He started off playing Shang spamming projectiles. Then he loses and I teabag him. Ofc he goes Sheeva, wins the first round with a wake up fatal blow. Then proceeds to lose the next two rounds. LMFAO

    Posted: 04 Jan 2021 04:33 AM PST

    Cassie is so fun with this move �� i know it isnt safe but it sure is fun to do tbh

    Posted: 04 Jan 2021 10:24 AM PST

    Possibly a hot take: if you tech a throw you should be plus

    Posted: 04 Jan 2021 09:45 AM PST

    If you actually pull off a throw tech, I think you should be rewarded for it. If someone has a fast attack and you tech their throw they can more often than not just use that attack and counter you, and that just feels really unfair. Like congratulations, you correctly guessed on a 50/50, you already took 10 damage, and if your opponent has a faster attack than you, you most likely have to just deal with it and try to find an opening somewhere else.

    submitted by /u/sabota1659
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    Therapist: “Don’t worry, Big QT Revenant Jade doesn’t exist. She can’t hurt you.” Big QT Revenant Jade:

    Posted: 03 Jan 2021 10:36 PM PST

    Why Learning To "Flawless Block" Is Important!

    Posted: 04 Jan 2021 10:47 AM PST

    If we do get an Injustice skin pack, I’d hope they come with a few of the Injustice gear pieces. Would be nice to rekreate this fit

    Posted: 04 Jan 2021 11:25 AM PST

    Mortal Kombat X running on GPD WIN 3 portable PC, on high settings

    Posted: 04 Jan 2021 09:17 AM PST

    Re-writing Kotal Kahn's backstory

    Posted: 04 Jan 2021 01:17 PM PST

    Ever since MKX's storymode, I've felt nothing but disappointment and frustration at not only how NRS portray Kotal Kahn, but at how much story potential they throw out the window in favour of propping up other characters. I decided to re-write his backstory.

    Kotal Kahn's new backstory

    Over ten thousand years ago, there lived a proud race of human-like people called the Osh-Tekk, a race of divine sorcerers that wielding great power in sunlight. Unlike most races, the Osh-Tekk were given their power as a gift from the Osh-Tekk pantheon of deities, who they referred to as 'The Gods before Gods'. When exposed to sunlight, the strength, endurance and magical affinity of Osh-Tekk warriors would increase, making on man as strong as ten men. However, once their wars were won and their golden kingdom created, the Osh-Tekk became comfortable, too comfortable, and as such, were unprepared when Shao Kahn invaded their realm and merged it with Outworld as one of his earliest known conquests.

    Prince Ko'atal was the heir to the Osh-Tekk throne, he was to inherit the paradise created by his father and the fathers that came before. As a prince, Ko'atal led a life of comfort and privilege, making his new life as one of Shao Kahn's servants all the more difficult, but Ko'atal was tenacious and honour bound, embodying everything that made the Osh-Tekk so proud. As he grew older, Ko'atal served as one of Shao Kahn's soldiers, quickly improving his kombat skills and tactical abilities, rising through the ranks of Shao Kahn's army, eventually becoming one of his generals.

    What set General Ko'atal apart from not only the other generals, but the other Osh-Tekk, was his skill and mastery of Osh-Tekk sorcery and magic. Ko'atal had mastered the ability to invoke the power of the Osh-Tekk pantheon, allowing him to wield god-like power in battle. He also had a natural talent for leadership and war, gaining the respect and admiration of his soldiers.

    As one of the emperor's best generals, General Ko'atal spent a lot of time fighting alongside Shao Kahn, analysing his fighting style and tactics, and after a millennia of service, he came to understand that Shao Kahn wasn't as unstoppable as the Outworld people believed him to be, that the great conqueror could bleed, and if he could bleed, he could be killed. Ko'atal knew that if he could either kill Shao Kahn or force him from the throne, he could prove himself a more capable ruler of Outworld, save its people from Shao Kahn's tyranny and avenge the Osh-Tekk, but such a task is easier said than done.

    Shao Kahn may have been able to bleed, but he was still an extremely powerful fighter, too powerful for a mortal to defeat, even one as powerful as Ko'atal. Ko'atal's power came from the Osh-Tekk pantheon. He would invoke their power through sacrifice, offering a tribute in the form of either his own blood or the blood of his enemies. As a reward for the sacrifice, the pantheon would grant Ko'atal some of their power. What they would give him was a drop in the ocean compared to their true strength, but it was enough to make Ko'atal very dangerous.

    Ko'atal may have been a powerful warrior, but he needed to be stronger to defeat an immortal like Shao Kahn. Being a servant of the Osh-Tekk pantheon wasn't enough, he had to be a member. One night, Ko'atal spoke to the Osh-Tekk gods, requesting that they grant him the title of god, that he was willing to sacrifice anything for it. After some consideration, they agreed, but Ko'atal needed to prove himself worthy by completing the Realmwalk, a test that would take Ko'atal across all the realms, facing and conquering the many threats and obstacles that would come his way. The Realmwalk was the only way for a mortal to gain godhood.

    Accepting his new mission, Ko'atal faked his death so he could leave Outworld and embark on his journey. The Realmwalk took Ko'atal centuries to complete, the Osh-Tekk pantheon sending him to many places, fighting many monsters, tribes and traversing the deadliest of terrains. He travelled the Netherrealm, killing armies of demons and Oni, and sailing the sea of blood, he travelled to Orderrealm, training alongside the warriors of Seido, he travelled to Chaosrealm, playing along with many of Havik's insane and dangerous games, but his most important journey was his final journey - Earthrealm.

    When he arrived in Earthrealm, Ko'atal found it was more dangerous than the beings of other realms gave it credit, but it was nonetheless a more peaceful than most of the places Ko'atal had travelled to. When he finally encountered people, Ko'atal found that Earthrealm civilisation was much more primitive than he thought it would be, most Earthrealmers would either run away after witnessing Ko'atal invoke the power of the gods, or they would pray out of fear.

    Ko'atal's travels in Earthrealm took him to a region that reminded him much of his home before it was merged with Outworld. There, he used the opportunity to do something he hadn't been able to do for centuries - rest. He used the surrounding materials and resources to build a temple, where he would train and gather his strength in preparation for whatever task the gods had him do next.

    Despite the peacefulness of the region, Ko'atal felt as if he was being watched, and his suspicions were confirmed when he caught a group of native Earthrealmers observing him from a distance. When he confronted them, they ran away, appearing almost apologetic. While he would usually leave the Earthrealmers alone, Ko'atal realised he could improve his ability to lead by helping the native people survive.

    Ko'atal tracked the fearful Earthrealmers to a nearby settlement. When he arrived, he was surprised to see that the Earthrealmers weren't hostile, nor were they fearful, instead he was met with gifts and praise, repeatedly saying the same name, over and over - 'Buluc', it appeared they thought Ko'atal was a god.

    Under his leadership, the Earthrealmers prospered. He taught them the ways of the Osh-Tekk, killing their enemies and sacrificing them in the name of the Gods before Gods. As he ruled these people, Ko'atal began to realise the true value of godhood. It wasn't about power or strength, it was about respect and order. Values Outworld desperately needed, values that were foreign to Shao Kahn. This was what the gods wanted Ko'atal to learn. They knew he had the strength to tame Outworld, but without the necessary wisdom, Ko'atal would be no better than Shao Kahn. With his training and Realmwalk complete, the gods spoke to Ko'atal one last time.

    One morning, during one of Ko'atal's prayers, he saw a light come from the sky, the ritual had begun. To become a god, Ko'atal's body needed to be enhanced to properly handle the power he was going to possess, and so the Osh-Tekk pantheon baptised him with fire, using the sunlight to burn the power into him, scorching glowing brand tattoos into his skin. The process was painful, but it was worth the agony. Now, instead of having to make a blood sacrifice to gain a mere drop of their power, Ko'atal was able to draw his power straight from the heavens, and was granted a place in the Osh-Tekk pantheon, he was crowned Buluc Chabtan, God of War.

    The same night as he gained his title, Ko'atal was paid a visit by Lord Raiden, the Earthrealm God of Thunder. Raiden demanded that Ko'atal leave Earthrealm, as his presence and newfound power posed a threat to its people. While he had grown to appreciate the Earthrealmers he was leading, Ko'atal knew not to oppose Raiden, and focused on his true mission. Upon learning of Ko'atal's mission, Raiden wished him luck and sent him on his way back to Outworld. And just like that, as soon as he came, Ko'atal left, leaving behind a lasting impression on the Earthrealmers he encountered and the society he helped create.

    Upon his return to Outworld, Ko'atal began to plan his approach. He knew that even with his new power, facing Shao Kahn and his army alone would be suicide, but he also knew he could gain the support of Outworld's people, all he had to do was prove that he was strong enough to best Shao Kahn. As a war god, it was Ko'atal's responsibility to bring peace to Outworld, even if it meant drenching it in blood first.

    Within Outworld, there were many tribes and kingdoms, all of which were at war, constantly fighting to earn Shao Kahn's favour. The emperor would let them fight to prove their loyalty, and once the war was over, he would grant privileges to the winner and subject the losers to slavery or in some cases, extinction. Ko'atal sought to stop these warring kingdoms from fighting each other and turn them to his side, but he knew they wouldn't listen to reason, so Ko'atal needed to speak to them in a language they all understood - the language of war.

    Ko'atal travelled from kingdom to kingdom, fighting his way through entire battalions just to get to their leaders. Once he confronted the kings and queens of these warring factions, Ko'atal would force them to make peace, or else he'd kill them and do it in their stead. Upon convincing or killing the leaders, Ko'atal would give a speech to the soldiers and the people, promising them peace and freedom. Despite his aggression, the people were more than happy to rally behind him as for the first time in eons, they had hope. With several armies behind him, Ko'atal and his new followers marched their way to Shao Kahn's koliseum, the warriors and civillians chanting his name the whole way.

    When they arrived at the Koliseum, they challenged Shao Kahn and his warriors to a battle for the throne. While the fight was difficult, Ko'atal and his forces were eventually able to overwhelm Shao Kahn and his warriors, forcing them to leave the Koliseum. Ko'atal pressed his attack and was eventually able to take Z'Unkahrah, the Outworld capital. With the Koliseum and throne in his possession, Ko'atal was declared the next Kahn of Outworld - Kotal Kahn.

    Shao Kahn may have lost that battle, but he was not done fighting. Despite Kotal Kahn's show of strength, many people in Outworld still followed Shao Kahn, some out of fear, others out of loyalty, and Shao Kahn was able to take over a portion of Outworld. Kotal Kahn's empire still covered most of the realm, but that didn't make Shao Kahn any less of a threat.

    Now, as Kahn of Outworld and Osh-Tekk God of War, Kotal Kahn has pledged his life to the protection of Outworld and uses his power and influence to maintain peace and order in his empire by any means necessary.

    submitted by /u/Shiny_Shiny_Shiny
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    Purchased aftermath but when I try to start story still saying to "purchase expansion". Anybody got a fix?

    Posted: 04 Jan 2021 11:47 AM PST

    D'Vorah Kills Scorpion But Scorpion Sees It Coming

    Posted: 04 Jan 2021 10:35 AM PST

    Deception

    Posted: 03 Jan 2021 06:48 PM PST

    Is it worth it people?

    Posted: 04 Jan 2021 01:20 AM PST

    If there’s another KP who would you want?

    Posted: 04 Jan 2021 06:07 AM PST

    Or who do you think it'll be?

    I'd guess at Ermac, Reptile and idk...Triborg again? I'd be ok with all.

    submitted by /u/hanselthecaretaker
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    That moment when…

    Posted: 04 Jan 2021 11:35 AM PST

    You're on stage 6 of the gauntlet and you win every match on Tarkatan Army with a brutality except the last one >:(

    submitted by /u/PotatoMateYT
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    So what every happened to this

    Posted: 04 Jan 2021 01:13 PM PST

    Dear Jax players. Use Quad grab. Don't ask questions, just do it. Trust me.

    Posted: 04 Jan 2021 06:41 AM PST

    Any tips on learning skarlet?

    Posted: 04 Jan 2021 11:17 AM PST

    Just wanting to try her out in the towers and kasual and seeing if you guys had any tips on variations i can use.

    submitted by /u/jbambrough2000
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    Does anyone sort of miss the old style of writing?

    Posted: 04 Jan 2021 01:51 AM PST

    I ask this because I could tell when playing the old games, it's all put together by someone who clearly played dungeons and dragons and GM's very well. These days we're more accustomed to people who write for comic books and so on and it feels noticeably different. Sometimes the differences are good, but sometimes they're bad. I don't have to tell you the old timeline had its own glaring issues, but it was almost endearingly quirky and it made me love Tobias's work. I've been thinking about this for a while and I think I kind of prefer Tobias's writing, but I want to know what someone else thinks.

    submitted by /u/cobrastrikes-2x
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